Standard Combat Series (SCS) by MMP should probably be known as Vanilla Combat Series since in today’s wargame market its throwback simple jack of all trades system. There is no command and control system, no supply, no moral, just move and attack, and then move again if your units have wheels. Other than being fairly simple the system has a reputation for high movement rates and a really bloody CRT, both are evident in Autumn for Barbarossa. A tank division could almost move right across the length of the half sheet map and back in turn, assuming it moved again in the exploitation phase. In most WW2 wargames you want to outnumber the defending forces by 3:1 to get good odds on your attack role. This is apparently based on lots of research and has become ubiquitous in game CRTs. Unlike A Victory Lost, or a Kevin Zucker game Autumn for Barbarrossa’s CRT kills units on any result. For the Ruski 1:1 ratio is worth a punt given your replacement rates. That’s the system,...
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