Into The Odd Look at this book, it has these stupendous art house collage on its cover and strewn across the interior. It looks like a coffee table book or something you’d find in the back room of Ye Old Rare books shoppe. I wanted this book, it got it and now I am disappointed. A microcosm of our consumer society right there. In to the Odd contains three things; a rule set, an adventure and some setting material. Two of these things are ok, but perhaps slightly miss the target, one is awful. The rules system: There has been a trend in modern indie RPGs to take the husk of 70s D&D and strip it down to the essentials. The 70s game was many things, it was a resource management game, it was a maze exploration game, it was a combat game, it was a push your luck game and it was an improv encounter solution game. In to the Odd says this last element, the encounter shenanigans, is the game. The actual game rules are a few paragraphs on two pages. Each character has 3
Histories & Fantasies