My posts fell off in the latter part of the year. So here are some end of year posts
The year in historical games
Blackpowder (Epic
Waterloo set & some 28mm Zulu wars)
This is probably my game of the year. A new fella started
attending our club and had painted his entire starter set +. I felt I should play
a game with him and that spiralled into about 10. This isn’t the Napoleonic
simulation to end all others. Warlord games are action orientated and use the
mechanics you know and love with a few twists. It does perform quite well
despite all that, skirmishers are required for screening French columns, big
cav charges are a huge gamble and the command and control mechanics make
coordinating attacks challenging. If I was to critique its historical qualities
I could argue with some aspects of the randomness but I think the bigger thing
is reserves. I am not sure holding reserves helps much in this game.
As a game this rocks. I have ME/CFS and sometimes want to
just play of a QRS throw dice and drink beer, and this serves up. The gambling
command and control system encourages foolish risk taking and the unit tactics
have some subtlety. Critically whilst it includes a few special rules the game
isn’t dominated by them.
Broadside and Salvo
I felt the need to freshen up pre-dreadnought games so I
switched up rulesets to this. Its great, easy to teach and play and has better
damage model and VPs system than many of its more complex rivals.
15mm Ancients
rulesets.
This is still a search for me. I tried Basic Impetus and
Sword and Spear in 2025, both were ok. In 2026 hopefully I will try Age of
Hannibal and or Civitas Bellantes. The search continues.
Dux Bellorum
I played with my 28mm romans and goths and felt very proud
of my miniature collection. The rules again were ok. Lacked something in terms
of excitement and something in terms of historical flavour. Hopefully Midguard
Heroic Battles is better.
Blackseas
Warlord doing what Warlord does well. The standard accessible version of the game you want. Blackseas is a good time. It rewards risk taking with close in rakes of your opponents ships and punishes sailing into the wind. It is a real naval game.
Miscellany
Attending a club and local events leads you into various
obscure games. I played a card drive tactical Vietnam game which was insightful
but frustrating. I wrote a blog article about a Russo-Finnish wargame that I
played that could also be frustrating but was much funnier. I think I prefer
bad die rolls to bad card draws, not sure why. I played in a huge DBN game of
The Battle of Nations which was an incredible experience.
In 2026
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