Computer wargames, as in computer milsims, generally aren't
that great. They tend to either be overly simple or completely opaque with most
of the best games being those that are really designed for video gamers such as
Ultimate General Gettysbury or Wargame Red Dragon, rather than the games for
the milsim crowd.
A few years ago I bought a CD copy of Panther Games Airborne
Assault: Conquest of the Aegean off Ebay for £5. I’ve always felt Matrix Games
were overpriced (The old publisher for this series) and wanted to try the
system before I threw real money at it.
Here is the situation just after dawn of day 3. Last night
the Safi and the Central Airfields got overwhelmed. Troops guarding the Victoria
Line, the Western harbour and around Nignet had to be hastily redeployed for a
counterattack, which as the sun rises appear to have been successful.
Unfortunately I have to hold out for 6 more days and I have no idea if more
German para regiments are in bound. This game is pretty intense.
Red lines = Allied movements of note, Blue = German. Black
Crosses = Airfields.
Originally the Germans landed around the south and quickly
forced me out of the southern Airfield. My plan was pretty docile and simple
(typical British military) contain the enemy in a pocket, hammer them with
artillery and hope they have supply problems. For most of day 1 this appeared
to be working. Early on day 2, and probably through the previous night, the
Germans started to probe down the coast westwards. I figured this was going to
be the big break out manoeuvre so I took most of my reserves from Western Malta
and the Harbour and sent them over to Rabat. It now appears to have been a ruse
to force my redeployment. Instead the Germans continued probing the edges of
the pocket before going all in on a b line straight for the Harbour through the
Central Airfield. At the same time, what I had thought was just two units
slipping eastward along the coast turned out to be four that swung in land past
my lines and stole Safi Airfield right from under my nose. I was expecting
defeat by morning, but fortunately the AI planners did a good job of counter
attacking. A good test of a ‘proper wargame’ is does it reward you for holding
reserves.
Airborne Assault is an innovative game. You can micro manage
individual units, or you can select the battalion or brigade command unit and
issue it a general order. It will then think, come up with a plan and carry it
out ordering the subordinate units. Secondly the game has order delays. I had
started moving the units from the Victoria Line a few hours before the disaster
really unfolded as I felt the Germans were on the move. Once a formation is on
the go changing their orders can take quite some time. There were a tense few
hours (of game time, really it was minutes) as I wondered whether the new order
to launch an attack would hit home in time.
A large part of the appeal here is the layers of the game.
There is a rather complex and sophisticated game under the hood of Airborne Assault,
but you can play it very simply. Select a HQ unit, tell it what to attack or
defend, watch the results. It is a shame the game (in the digital age) is now
unavailable. The later games in the line, now rebranded Command Ops, are
however (now published by Lock n Load surprisingly) and I might save up some
pennies for them.
edit; on day 5, I'm getting hammered.
Those few german para units that swept around and attacked Safi airfield, one of them managed to secure it for about an hour. This was enough time for a ton more german units to land. Coupled with this some heavy assaults on the east and west sides of the pocket gave me a mauling. I am now 3 days out from game end so I'm changing up my plan. I'm going to pull back to the two black lines on the map above and try and stall for 3 days.
edit; on day 5, I'm getting hammered.
Those few german para units that swept around and attacked Safi airfield, one of them managed to secure it for about an hour. This was enough time for a ton more german units to land. Coupled with this some heavy assaults on the east and west sides of the pocket gave me a mauling. I am now 3 days out from game end so I'm changing up my plan. I'm going to pull back to the two black lines on the map above and try and stall for 3 days.
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